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The situation for PC gamers is somewhat different than for console gamers. There's certain built in expectations in the market for compatibility across generations, long-term licensing, and free network services that just don't really exist in the console market. As a result it feels like you "own" games more with Steam and other similar services, while on consoles there is a history of closing down stores, and people simply losing access to purchased games.

Physical media gives the impression at least to console gamers that they "own" the game for the long term and the loss of a digital storefront won't impact them (even if it's not always true).



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