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Both of those are easy to fix. You'll adapt quickly if you pick a different convention.

Additionally, I find that in practice such "unusual" code is actually beneficial - it often makes it easy to see at a glance that the code is somehow in sync with some external spec. Especially when it comes to implicit usages such as in (de)serialization, noticing that quickly is quite valuable.

I'd much rather trash every languages' coding conventions than use subtly different names for objects serialized and shared across languages. It's just a pain.



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