If anything that goes against the parent comment, how Apple has more revenue per engineer while not being a feature factory by any stretch
In any case, taking both of the comments combined kinda prove my point, that higher revenue can be attributed to many things completely outside how many products/features was shipped:
- Pricing strategy
- You can have a monopoly with a single shitty product
- You can be middle man/broker with no product to begin with
- You can be running a Ponzi scheme or committing fraud
So it doesn't make sense to use revenue (or revenue per team member) as a way to compare teams between different companies and furthermore possibly across completely separate markets and industry
If anything that goes against the parent comment, how Apple has more revenue per engineer while not being a feature factory by any stretch
In any case, taking both of the comments combined kinda prove my point, that higher revenue can be attributed to many things completely outside how many products/features was shipped:
- Pricing strategy
- You can have a monopoly with a single shitty product
- You can be middle man/broker with no product to begin with
- You can be running a Ponzi scheme or committing fraud
So it doesn't make sense to use revenue (or revenue per team member) as a way to compare teams between different companies and furthermore possibly across completely separate markets and industry