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Looks like shipt/target successfully converted gig work back from a percentage of revenue (percentage of cart value) to a task based rate. Workers lose when they can't capture value proportional to the revenue generation they support, only in proportion to their hours of labor.





> Workers lose when they can't capture value proportional to the revenue generation they support, only in proportion to their hours of labor.

Time-based contracts are pretty normal. I imagine most people on the planet are on them. There are exceptions - e.g. sales commissions - but to say that workers lose on the thing that most people do requires at least some elaboration.


If workers are low-skilled, easily replaceable and practically fungible then realistically speaking why would their employer pay them based on value-added?

What if the revenue generation is negative? It's not worth it to profit share in every business, because some of them are unprofitable.

It depends on the proportions.



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