Looks like shipt/target successfully converted gig work back from a percentage of revenue (percentage of cart value) to a task based rate. Workers lose when they can't capture value proportional to the revenue generation they support, only in proportion to their hours of labor.
> Workers lose when they can't capture value proportional to the revenue generation they support, only in proportion to their hours of labor.
Time-based contracts are pretty normal. I imagine most people on the planet are on them. There are exceptions - e.g. sales commissions - but to say that workers lose on the thing that most people do requires at least some elaboration.
If workers are low-skilled, easily replaceable and practically fungible then realistically speaking why would their employer pay them based on value-added?