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> Many games and apps were distributed on CDs but connected to online services or multiplayer peers over the internet

Or just for straight-up copy protection, up to requiring the CD even though everything’s installed locally (or just for large data assets that technically weren’t required like background music or pre-mission story videos).

I’m impressed that gamecopyworld is still around letting you play some of these legacy games as single-player and/or with no-CD cracks.

Lots of adult themed ads that seem locally hosted (and bypass my DNS-based ad blocker…):

https://gamecopyworld.com/games/gcw_index.shtml



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