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I seem to have replied to the wrong comment. I meant to reply to the one about Intel threatening Microsoft about emulating x86 on ARM.



Ah. In that case, I'm not sure what the difference is. Both Rosetta 2, and WoW are translating blocks of code to native, not doing a CPU emulation...

I'm wondering if Apple actually has some sort of license to do the translation. Rosetta 2 isn't installed by default. On the PS3, Sony had a pile of media codecs available, and you had to enable each one manually to generate a license key... which I'm sure was to avoid paying for codecs that people aren't using. Rosetta requiring an installation could just be space saving, or could be a sign they're paying a license per install, and avoiding the cost when it's not needed.




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