Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

GPUs have a 8192 texture resolution limit, which often is the problem for large images. For gigapixel images, you need a viewer which breaks up the image into tiles for rendering.


Yeah that makes sense. I find it a bit odd that this isn't something you can easily search for though.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: