> The AAA game world is very conservative, so I can’t guarantee that PC game developers will port their codebases to ARM.
Unreal, Unity, CryEngine and Godot all support ARM, so - testing and third-party binary libraries aside - there shouldn't be any reason to not have an ARM port.
Unreal, Unity, CryEngine and Godot all support ARM, so - testing and third-party binary libraries aside - there shouldn't be any reason to not have an ARM port.