One of my favourite pieces of trivia is that the "nuclear codes" that were so often the subject of some Cold War plot were not necessarily codes as in launch codes, but were/are simulation programs, which were, in aggregate, "codes" (though I'm not 100% clear if a single simulation is a single "code"). Which makes a lot more sense, because simulations would help development, and launch codes would be useless almost immediately as they would change [1].