You can download Windows, Mac, and Linux builds from the GitHub releases page. Note that you'll also need the graphics and .DAT files from the original game, which you can find all over the internet. (Hint: try the Internet Archive)
To get the Mac build running:
- Drag the "SpaceCadetPinball" out from the DMG file to somewhere local (e.g. /Applications )
- Right-click on the executable and choose "Show Package Contents"
- Navigate to Contents/Resources/
- Unzip the file you found with all the game data
- Move all the unzipped game files into Contents/Resources
Thank you! I've been working on it for years. It's mostly using the DOM with various ports and other things contained within windows which are also just DOM elements.
Someone reverse enfineeredSgineered 3D Pinball for Windows (Space Cadet), with playable versions now for for Windows, macOS, Linux, Android and more. I've been having a blast with this.
> I did not find it, decompiled game worked in x64 mode on the first try.
IIRC Raymond Chen was talking about a basically unreleased version of 64bit Alpha AXP, not the x64 port which had way more resources to spend on making the port work well.
To get the Mac build running: