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I'd love games that leverage language models to dynamically update non-critical dialogues. Shopkeepers have to say "Welcome, traveler!", but a model can receive the line of dialogue and shift it, instructed with in-game knowledge that you have a certain equipment, recently performed certain actions, that you have various flags set, and any and all little details.



Have it voiced by AI, a new welcome message every single time you go into town so it doesn't get old. He could get increasingly upset that you don't say hi back.

I'm not even a AI guy and I could have that pipeline up and running in a weekend.

When will I see this tech in mainstream games?




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