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> Sam is probably going to get his $7T if he keeps this up, and when he does everybody else will be locked out forever.

I would be extremely surprised if he could get past the market cap of all current corporations as an investment. That doesn't mean "no, never"[0], but I would be extremely surprised.

$7T in one go would be 6.7% of global GDP, and is approximately the combined GDP of Japan and Canada.

> These videos are crazy. Highly suggest anybody who was playing with Dall-E a couple of years ago, and being mindblown by "an astronaut riding a horse in space" or whatever go back and look at the images they were creating then, and compare that to this.

Indeed, though I will moderate that by analogy: it's been just over 30 years since DOOM was released, and that was followed by a large number of breathless announcements about how each game had "amazing photorealistic graphics that beat everything else" while forgetting that the same people had said the same things about all the other games released since DOOM.

Don't get me wrong: these clips are amazing. They may not be perfect, but it took me a few loops to notice the errors.

I'm sure there are people with better eyes for details than me, who will spot more errors, spot them sooner, and keep noticing them long after GenAI seems perfect to me.

But I also expect that, just as 3D games' journalism spent a long time convinced the products were perfect when they weren't, so too will GenAI journalism spend a long time convinced the products are perfect before they actually are.

[0] a sufficiently capable AI is an economic power in its own right. I previously guessed, and even with it's flaws would continue to guess, that the initial ChatGPT model was about as economically valuable to each user as an industrial placement student, and when I was one of those I was earning £1k/month (about £1.7k/month when adjusted for inflation).




Yes, the 'special effects' effect will kick in. Within a year or so, you'll spot this easily, quite aside from the more obvious issues. (That Landrover captioned 'DANDOVER' - is this still using BPEs?!)

Aside from visual plausibility, there's also the issue of physics: one of the things you would like to use video models for is understanding real-world physics and cause-and-effect for planning or learning _in silico_. Something may look good but get key physics wrong and be useless for, say, robotics.




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