I think the point is that you can design for peak effectiveness while considering usability, and that makes the tool more effective. There’s a lot more scrutiny on edge cases when designing expert tools.
On “Expert Tools” I’d argue it’s imperative to consider high stress levels interactions, because the outcome outweighs the expert using it.
On “Expert Tools” I’d argue it’s imperative to consider high stress levels interactions, because the outcome outweighs the expert using it.