Just tried it by asking how to create a game that is turn based, using an ECS system, and how to add a decision tree, and a save/load system, in the language Haxe.
It outputs relatively correct haxe code, but it did halucinate that there is a library called 'haxe-tiled' to read tmx map files...
It outputs relatively correct haxe code, but it did halucinate that there is a library called 'haxe-tiled' to read tmx map files...