> Iirc Construct is a later iteration of Game Maker, or bought Game Maker, or something like that
I think GameMaker Studio is just a bit similar to Construct, a bit like how GDevelop or something like that also is, but I don't think there's much else of a connection there.
I do recall the old versions of Construct (which were renamed to Construct Classic and are long dead) targeting Windows and DirectX in particular, which was quite a while ago at this point, so perhaps it was even more similar to GMS, before their move to web technologies starting with Construct 2: https://sourceforge.net/projects/construct/
Still, I think that the new iterations are probably a good fit for educational settings, or just messing around with smaller projects and such, it's very nice to see them still working on stuff!
(Author here) Construct is completely independent of GameMaker. Key differences are it's fully browser based and built entirely on web technology, has more focus on the block-based alternative to coding, but also support for industry-standard JavaScript and TypeScript rather than a custom language (GML).
I think GameMaker Studio is just a bit similar to Construct, a bit like how GDevelop or something like that also is, but I don't think there's much else of a connection there.
I do recall the old versions of Construct (which were renamed to Construct Classic and are long dead) targeting Windows and DirectX in particular, which was quite a while ago at this point, so perhaps it was even more similar to GMS, before their move to web technologies starting with Construct 2: https://sourceforge.net/projects/construct/
Still, I think that the new iterations are probably a good fit for educational settings, or just messing around with smaller projects and such, it's very nice to see them still working on stuff!