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Remedy's previous game, Control, had probably one of the most impressive destructive environments.

https://www.youtube.com/watch?v=12NORuGfcLc




Not to take anything away from Control. That game is a absolute masterpiece but the destruction in that game is largely cosmetic and often inconsequential to gameplay. So much that it could be pre-fractured offline.


The game seems to use relatively simple flat geometry, like concrete walls and large glass windows. I would be surprised if they kept the destruction physics with the intricate geometry of Alan Wake 2.




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