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Some extremely good GPU devs in Finland, demoscene prob has a lot to do with it. Remedy rocks.

Isn’t CD Projekt Red moving to UE5 for future titles? Shame, Cyberpunk was gorgeous - would have loved a multiplayer game with that engine.




Only for the next Witcher series. Cyberpunk 2 (w/e it ends up being called) is still on their in house engine.

(Don't ask me for a source, I don't remember where I saw that info)


> Cyberpunk 2 (w/e it ends up being called) is still on their in house engine.

How sure of that are you?

There are several reports that the sequel to Cyberpunk 2077 will be using UE5 as well.

As in, CD Projekt Red have purposely switched all future projects to UE5.

* https://screenrant.com/cyberpunk-2077-phantom-liberty-dlc-la...

* https://kotaku.com/cyberpunk-2077-phantom-liberty-expansion-...


I can confirm that all future games at CD Projekt RED will be using Unreal Engine.

Unless of course something changes during the development of the next Witcher game and they decide to go back to RED Engine.


Thanks. :)


Ok then they changed it. At one point it was still on the in house engine.


No worries. :)


Funnily enough, both Colossal Order (Cities: Skylines 2 devs) and Remedy are Finnish companies, yet only one suffers from GPU performance issues.


One is a small company developing a city builder in Unity, the other are ex demoscene GPU gods building a custom state-of-the-art engine themselves. Nuff said!


Do people still trust CDPR? I bought 2020 when it came out and was incredibly disappointed at the unoptimised buggy shitshow that it was. I'd waited for it since it was first announced, and am even into the genre enough to feel a little angry buzz in the back of my head at how much that franchise (obviously including the RP game) rips off Stephenson/Gibson etc.

Have they pulled a No Man's Sky, since, or something?


Yes, there are still bugs, but Cyberpunk is actually great now, and the new expansion Phantom Liberty is chef's kiss.


Hmmm, maybe I'll have to give it another try sometime then!

Although I'm starting to prefer retro games, great modern releases are so few, now.


> would have loved a multiplayer game with that engine.

this strikes me as an extremely silly statement. Their engine doesn't seem to have multiplayer.


Your reply would have been a lot nicer without the first sentence


that's ok


REDengine doesn’t do multiplayer at the moment, but it could in the future if they kept developing it / more games with it. I’m sure they’ll make great games with Unreal too




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