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Alternate, equally speculative but less cynical take on 4-5, largely advised by Songtradr's announcement here: https://twitter.com/songtradr/status/1709986126117630051?s=2...

This may have been a last-minute accelerated deal process where Epic would have all but shuttered Bandcamp if a buyer couldn't be found, before they needed to announce massive layoffs to assuage investors. Songtradr is given an opportunity to see the deal, wants to ensure Bandcamp's survival in its current form (because its demise would hurt the entire ecosystem Songtradr depends on).

But Songtradr isn't given time to put together a transition plan or identify the exact legal path to deal with the union (especially given that they're in an entirely different country with different labor laws!) and not expose themselves to liability. So they announce conditional openness to the acquisition (per the link above, the transaction hasn't closed yet), and this at minimum gives Bandcamp a stay of execution while they identify next steps.

Now, they've identified at least one next step - how much of the current Bandcamp costs they can carry during the transition - and that's 50% of current staff. A tough call to make, but if the alternative was shuttering the service, a very justifiable one.




Epic is private, Tim Sweeney owns >50%, and their only real rival in the game engine space had recently torpedoed themselves which caused a large amount of gamedevs and even some publishers to swear off Unity.

There was no investor pressure.


Tencent owns 40% of Epic, and Epic lost most of its legal battle against Apple.


Epic is underperforming


Except Bandcamp wasn't at risk of shutting down before Epic. If it's being run unsustainably now, that's on Epic.


That's largely a distinction without a difference while Epic still owned (owns? seem deal isn't closed yet) them. If Epic is in peril, Bandcamp is in peril since they owned Bandcamp up until recently, and we know Epic is in financial trouble because of the Epic Games Store.

Their entire minimum revenue guarantee scheme to lure over indies and publishers is apparently extremely expensive for Epic and the store has yet to turn a profit on the whole. Before, they could run it off of Fortnite profits alone. That said, Sweeney has admitted that well is basically running dry and it's why they've been doing layoffs and the like everywhere.

If a company is in trouble, the first thing on the line are the subsidiaries and Bandcamp is a questionable acquisition on the Epic rep sheet, being a music store for a company whose main business is making videogames and selling a gaming engine to people. That means it either goes under or is sold off because it's seen as an irrelevant "aside" subsidiary.


Was anything in danger of shutting down before Q1 2022? All time tech market highs were ~3-6 months beforehand and presumably the acquisition negotiation took time.


Self-replying to retract the above. From https://www.404media.co/bandcamps-entire-union-bargaining-te... it seems that Songtradr leadership had explicit knowledge of the members of the union bargaining team, lied about it, and laid every single one of them off. I no longer think it likely that Songtradr is operating in good faith.


What do tech unions even do? Doesn’t seem like they can prevent this at all


They would have to do what any union does - leverage worker power. If the majority of Bandcamp engineers agreed to halt work until x demands are met, it would drive Bandcamp as a service into the ground. Tech workers also hold the keys to everything - they could take the site down, lock up the music, etc.

They maybe can’t prevent it, but they could leverage BC/Epic/whomever into providing some kind of decent severance for those left out in the cold. In theory.




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