Making games is already difficult, nobody wants to do extra mile to support a platform, Valve made the right choice with proton, unfortunately, that means less incentives to have a native gaming experience on Linux.. I'd say the tradeoff is worth it
Apple should do something similar, but they'll never do since their users expect quality over anything else, wich is why they market Game Porting Toolkit as a testing platform, as opposed to a shipping platform for Valve's Proton, even thought it's basically the same project, 2 different culture, Valve doesn't care if the experience is worse
https://developer.apple.com/games/