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Those are some poor arguments, imho, because there literally is no other option than CUDA. The alternatives are so bad, it's far better to be vendor-locked and being able to get stuff done, than not being able to get stuff done at all.

As I said, I avoided it for years because of the reasons you mentioned. Turns out I could not avoid it any longer because it's the only (meaningful) option that could do what I needed, has serious support, and great UX. And NVIDIA is hardly to blame because they simply made sure to build a good product. It can't stop AMD, Intel or Khronos from creating a competitive alternative, but so far they haven't.

And regarding support, so far NVIDIA has shown excellent continuous support for CUDA, whereas OpenCL and OpenGL are the ones that went down. And I've chosen CUDA over rocm precisely due to support reasons, because AMD has always treated it as some kind of side gig with uncertain future.




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