At Canvas, we’re working on spatial computing - using computer vision to 3D reconstruct and understand your surroundings so that software can operate over real-world spaces. We believe it will power the next generation of augmented reality and some of the key parts of virtual reality as well.
C++ Engineer (Portugal/Remote) |
Full Stack QA (Portugal/Remote) |
WebGL Engineer (Portugal/Remote) |
Inside Sales Representative (Portugal/Remote North America) |
Product Manager, Mobile (Portugal/Remote North America)
I'd be curious to hear about your take on gaussian splatting and whether or not you're looking into using technologies like it (NeRFs?) in your tech stack.
At Canvas, we’re working on spatial computing - using computer vision to 3D reconstruct and understand your surroundings so that software can operate over real-world spaces. We believe it will power the next generation of augmented reality and some of the key parts of virtual reality as well.
C++ Engineer (Portugal/Remote) | Full Stack QA (Portugal/Remote) | WebGL Engineer (Portugal/Remote) | Inside Sales Representative (Portugal/Remote North America) | Product Manager, Mobile (Portugal/Remote North America)
For detailed information check out https://canvas.io/jobs.
Keywords: 3D, computer vision, photogrammetry, geomatics, SLAM