Well, kinda. Big company just bought IP and hired small "labour's of love" company to do it.
The ideas how to progress the game were great! And players liked it!
But after failing the deadline twice (I assume they lied to take2 about funds required) T2 kicked them off the project and poached developers that did it (basically "if you still love KSP come work for us).
And again, it looked great! The improvements they wanted and presented were received positively as it was basically "KSP1 but MORE! And with MULTIPLAYER!"
But in the end it turned out that passion cannot replace competence and the developers of this game are not very good.
The ideas how to progress the game were great! And players liked it!
But after failing the deadline twice (I assume they lied to take2 about funds required) T2 kicked them off the project and poached developers that did it (basically "if you still love KSP come work for us).
And again, it looked great! The improvements they wanted and presented were received positively as it was basically "KSP1 but MORE! And with MULTIPLAYER!"
But in the end it turned out that passion cannot replace competence and the developers of this game are not very good.