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Yeah a WASM build of this would be fantastic. It looks like it's a very clean C codebase so I expect getting it working in WASM would be relatively straightforward.



Yes, I used wasm as one of the targets during development.


Awesome, you should add that to the readme!

I blogged about it here: https://simonwillison.net/2023/Sep/23/tg-polygon-indexing/




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