I have implemented a very small part of the ORC Solver algorithm in Python and used wxWidgets for rendering. I used wxWidgets text extents API to work out width of text.
This is the ORC Solver whitepaper. https://yuejiang-nj.github.io/Publications/2020CHI_ORCSolver...
I have been thinking about branch and bound and how to implement it. Any information would be appreciated.
I think I should study the TeX codebase for typesetting algorithms. I also really enjoyed using javascript library Masonry for layout binpacking.
I have implemented a very small part of the ORC Solver algorithm in Python and used wxWidgets for rendering. I used wxWidgets text extents API to work out width of text.
This is the ORC Solver whitepaper. https://yuejiang-nj.github.io/Publications/2020CHI_ORCSolver...
I have been thinking about branch and bound and how to implement it. Any information would be appreciated.
I think I should study the TeX codebase for typesetting algorithms. I also really enjoyed using javascript library Masonry for layout binpacking.