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A common pattern is to use a single thread executor as one context. Any task scheduled to that context will not run concurrently. When you do it this way, every synchronous chunk (between yields/awaits) is a critical section. So you get critical sections easily, cheaply and with a pretty good syntax.

This pattern is used a lot when you have things like UI which use a single threaded design, or if you need to bind to do some IPC in a single native thread. It's actually very common.




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