Hacker News new | past | comments | ask | show | jobs | submit login

I share parent's sentiment, with a slightly different angle: we already see what good mobile games are. They're on the Switch, SteamDeck, portable emulators etc.

In comparison games that can't survive under the Nintendo rules but still need a wide platform flourish on smartphones. That's where we see the split between games that can stand without micro-transaction and dark patterns, and those that can't. Genshin has been announced to come to the Switch for years now, and I'm not holding my breath given their mechanics, while the new iPhone's GPU capabilities are straight aimed at letting Hoyo thrive.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: