Some of the comments there are really digging the facts that the device has a kickstand and that the right controller can be turned into a mouse… I’m glad you can but you can easily plug a USB mouse in and get a better experience. The real goal here is a HANDHELD gaming experience, and the Steam Deck, with gyro etc., is still king of that arena, it seems to me.
Dave2D pointed out something interesting, that having detachable controllers is a must if you want to control it with mouse w/o keyboard, which is also an option. That's not possible with the Steam Deck, or at least too uncomfortable.
The improvements are not quite enough to make me jealous, the only thing that would tempt me is a serious CPU/GPU upgrade. 1600p is sort of useless when you can't even run ps4-era games at that resolution.
I'd argue with FSR at that screen size it is not useless at all.
You watch video? It's super crisp.
You're playing a 2D platformer at native 1600p? It's super crisp.
You're playing a super demanding game? Render at 800p and either FSR or the fact that you're at exactly 2x scale with 1600p makes it so the image is super crisp as well.
VRR missing is probably the only thing holding me back from swapping my Ally for it. It's sooo underrated of a feature, especially in hardware like those Windows handhelds.