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You are telling the compiler:

Set aside a chunk of memory x. Use the details you call X for operations with it.

The computer itself doesn't know anything about types or anything else - its just some detail for the compiler to use while generating instructions.

A type isn't a thing - it's not an object. It's just a set of constraints that detail valid and invalid uses for the variable.




We may simply differ here – for me, types are as real as objects. Or, perhaps more accurately, types are as illusory as objects ^_^




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