In the same vein, I highly, highly recommend playing Return of the Obra Dinn. Slowly piecing together the fates of all the people on the ship is deeply satisfying, sorta like a sudoku puzzle.
> Slowly piecing together the fates of all the people on the ship is deeply satisfying, sorta like a sudoku puzzle.
Return of the Obra Dinn relies completely on the fact that you can make guesses and the game will confirm for your benefit whether or not those guesses were correct. The information you're "piecing together" is not actually present in the game - you have to guess it, and sometimes the game will tell you that that's what the game developers were thinking too.
That's just not true. Most of what you do is guessing. There is nothing in the game, for example, that will tell you who the second mate's steward is. You assume that it's the guy who you frequently see standing near the second mate.
There is also no indication in the game of who killed John Naples.
> You assume that it's the guy who you frequently see standing near the second mate.
Men wearing steward uniforms frequently hanging around officers do tend to be stewards.
> There is also no indication in the game of who killed John Naples.
Probably the Swedish-speaking man being hauled away from the bloody sword to the lazarette while the captain shouts that he was “twenty years my steward.”