>Welcome to the wonderful world of A/B testing and/or gradual rollouts!
Good A/B testing only works if you're measuring for the right things. When you get into the realms of "engagement is down but revenue generated is at $X" and X meets a goal, you're doing it in bad faith.
Given that a big fat ad thumbnail is a pre-selected item that fills half the screen on the YT TV client, we are left to assume that engagement resigned from Google a while ago.
>Whenever I pause a video on one device, and open Youtube on another (Confirmed web desktop -> mobile app or mobile app -> web desktop, but I don't have a TV to test), the video that was playing on the other device shows up paused, as the given platform's miniplayer. Below you can see a desktop screenshot.
This doesn't work at all for me TV -> TV. TV -> mobile device also does not work. I'd be interested to know, if you do try this with TV, whether you can get it to work.
If I ever get the chance to try it I will attempt to tell you the results, but don't hold your breath. I don't know anyone with smart TVs who would also be okay with me spending an hour messing up their settings to log in with my account.
> Good A/B testing only works if you're measuring for the right things. When you get into the realms of "engagement is down but revenue generated is at $X" and X meets a goal, you're doing it in bad faith.
Sure, and that doesn't stop people from doing it anyway. Pointless mass-gaslighting, but it makes you look busy.
Good A/B testing only works if you're measuring for the right things. When you get into the realms of "engagement is down but revenue generated is at $X" and X meets a goal, you're doing it in bad faith.
Given that a big fat ad thumbnail is a pre-selected item that fills half the screen on the YT TV client, we are left to assume that engagement resigned from Google a while ago.
>Whenever I pause a video on one device, and open Youtube on another (Confirmed web desktop -> mobile app or mobile app -> web desktop, but I don't have a TV to test), the video that was playing on the other device shows up paused, as the given platform's miniplayer. Below you can see a desktop screenshot.
This doesn't work at all for me TV -> TV. TV -> mobile device also does not work. I'd be interested to know, if you do try this with TV, whether you can get it to work.