> When the movie "Indie games" came out, this was the prime time to get indie games out.
> It's a marketeting's game now. So you probably want a publisher to be in charge of that...
Fact: Jonathan Blow, one of the devs featured in the movie "Indie Games", signed a contract with Microsoft way before Braid (one of the games featured in the movie) came out.
You want a publisher, or just someone else, to be in charge of something, if you're not very good at or interested in something. Big news, I know.
> When the movie "Indie games" came out, this was the prime time to get indie games out.
> It's a marketeting's game now. So you probably want a publisher to be in charge of that...
Fact: Jonathan Blow, one of the devs featured in the movie "Indie Games", signed a contract with Microsoft way before Braid (one of the games featured in the movie) came out.
You want a publisher, or just someone else, to be in charge of something, if you're not very good at or interested in something. Big news, I know.