I've played a ton of Towerfall (4 player battling), some BattleBlock Theatre (vaguely similar), Spelunky (thematically similar), and my biggest takeaway at least from the trailer is that it took me a really long time to figure out what the goal of the game was. If I was browsing through youtube or steam I would have clicked away.
I agree that the name of the game contributes a lot to this confusion, although even "get the goat" fails to describe what is going on in the game.
I think when people see a game and are contemplating purchasing it they envision what kind of fun they will be having with it. And gameplay footage with unclear goals just isn't enough here.
"Keepaway" style games aren't super common (maybe it's in a Mario Party minigame? I've also played a version of this with my kid in roblox [1], where it's one minigame among many). Maybe along those lines this title would have succeeded with more variety.
I agree that the name of the game contributes a lot to this confusion, although even "get the goat" fails to describe what is going on in the game.
I think when people see a game and are contemplating purchasing it they envision what kind of fun they will be having with it. And gameplay footage with unclear goals just isn't enough here.
"Keepaway" style games aren't super common (maybe it's in a Mario Party minigame? I've also played a version of this with my kid in roblox [1], where it's one minigame among many). Maybe along those lines this title would have succeeded with more variety.
[1] https://youtu.be/mcH36Ld6x3A?t=22