>And the rare games that end with 0 seconds on the clock on a game winning touchdown or field goal are truly memorable.
Doesn't feel rare anymore, and I'd argue it's a manufactured phenomenon. Weather plays almost no role in games any longer, with the majority of stadiums indoors and played on perfectly consistent synthetic grass. The game has tilted notably in favor of the offense, with roughing the passer, pass interference, spearing, and other calls more strongly enforced or heightened in the same of player safety. To be clear I'm not arguing against player safety, but it has become almost impossible to sack a quarterback without drawing a penalty. Given these rules, the strategy becomes to keep the score close and use the clock to win the game in the last two minutes. Sure, it leads to the excitement of the last second win / loss, but when that becomes an almost pre-ordained scenario (barring the case of an overwhelming disparity in skills of the two teams), then it really isn't exciting anymore.
I don't believe the average sacks per game has changed much. Haven't crunched all the numbers but this has sacks back to the 2003 season [0]. I generally agree though, the NFL wants a consistent and exciting product; for a while now that seems to mean high scoring, offensive games.
Doesn't feel rare anymore, and I'd argue it's a manufactured phenomenon. Weather plays almost no role in games any longer, with the majority of stadiums indoors and played on perfectly consistent synthetic grass. The game has tilted notably in favor of the offense, with roughing the passer, pass interference, spearing, and other calls more strongly enforced or heightened in the same of player safety. To be clear I'm not arguing against player safety, but it has become almost impossible to sack a quarterback without drawing a penalty. Given these rules, the strategy becomes to keep the score close and use the clock to win the game in the last two minutes. Sure, it leads to the excitement of the last second win / loss, but when that becomes an almost pre-ordained scenario (barring the case of an overwhelming disparity in skills of the two teams), then it really isn't exciting anymore.