DAW's GUI needs to remain responsive with minimal and consistent latency. If DAW users complained because of DPC latency introduced by Nvidia's video driver, you can imagine how critical low-latency requirements are.
DAW can use pretty much all of system resources (RAM, CPU, disk IO) during playback. If any other thread steals CPU for for too long during playback, like GC of an UI thread, this can introduce audio clicks/pops.
Video conferencing app has tons of network latency which helps to hide other latencies. That kind of latency would be unacceptable in a DAW. Video conferencing app also doesn't starve system of resources like DAW can, so it's UI can be more resource-intensive.
DAW can use pretty much all of system resources (RAM, CPU, disk IO) during playback. If any other thread steals CPU for for too long during playback, like GC of an UI thread, this can introduce audio clicks/pops.
Video conferencing app has tons of network latency which helps to hide other latencies. That kind of latency would be unacceptable in a DAW. Video conferencing app also doesn't starve system of resources like DAW can, so it's UI can be more resource-intensive.