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That would need support in dawn: https://dawn.googlesource.com/dawn

Dawn and WebIDL is also an easy way to add GPU support to any application (that can link C code (or use via a lib)). And Google maintains the compiler layer for the GPU frameworks (Metal, DX, Vulkan ...). This is going to be a great leap forward for GPGPU for many apps.




Hmmm is there an issue tracker for Dawn matrix acceleration in... Vulkan or D3D12, I guess? Diving into these software stacks is making my head hurt.




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