Honestly, I'd just once like to work with a designer that has heard of words longer than 5 letters.
Every. Single. Darn. Design I get completely ignores the fact that the texts inside them won't be built from nice little short words with EXACTLY the correct letter counts (especially when localized).
Which results in shit UIs like one I've just seen on Android where (in my language) the button literally just says "Tap to..." and every single label on a button is truncated and doesn't finish a word.
I agree, but would expand that to all parts of the design dealing with variable data, not just text (think thumbnails, avatars, etc). It’s too common for designs to that were beautiful on the canvas to fall apart once brought to life in the actual product.
Some designers also don’t have a good grip on what’s actually feasible to engineer, adding in various details that in aggregate can bloat the time and effort required to build the design multiple times over.
I always tell ppl to test their designs with German content. Usually the longest words, generally speaking, which breaks a very high % of "first passes" on designs.
Every. Single. Darn. Design I get completely ignores the fact that the texts inside them won't be built from nice little short words with EXACTLY the correct letter counts (especially when localized).
Which results in shit UIs like one I've just seen on Android where (in my language) the button literally just says "Tap to..." and every single label on a button is truncated and doesn't finish a word.