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Sure, but multi-currency systems juice anything. Control, for example, has tons of different materials used for upgrades and crafting. In order to get the right mix of upgrades, you have to travel to all different parts of the game world. Nier has something similar.

By comparison, there are plenty of games (especially older ones) with only one or two currencies. Maybe you just find the one place in the game world that lets you grind out those currencies the fastest, and you do that over and over until you’re sick of it.




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