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Grim to see even Nintendo who stand by their principles to such a degree elsewhere find themselves capitulating to garbage mobile profit models when on a phone.

iOS and Android app stores are where creativity, quality and talent goes to die. Whole thing could disappear tomorrow and nothing of value would be lost.




I remember the iOS pp store having tons of creative games when it first launched. You paid once and that was it. I miss those days.


There still is, but they don't make it to the top of the grossing charts.


And my fave games from that era are no longer runnable on modern iOS.

Shenzhen Solitaire is probably the only quality pay once game I could name on the current App Store. There was one other but the dev stopped paying for an App Store license.




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