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It's more like flocking with a little game theory mixed in. It's not even coming close to psychohistory.



gota start somewhere. why can't flocking and game theory be part of psychohistory? I always thought of psychohistory as mathematical calculations on crowds, statistics of large groups of people. Flocking and game theory would naturally be a part of it, maybe the basics, or one branch. But, I read Foundation many years ago, so maybe I'm just remembering more to it.


Play the game Foundation on Steam and you can see how the evolution of a society really flows, including the resouce production supply chains.




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