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To me, as a hobbyist, it already is a no-brainer.



I'm sure it's great for a lot of things. I've just been using Unity for a super long time and it still has a lot more "batteries included" features. But I'm jealous AF about realtime global illumination.


> But I'm jealous AF about realtime global illumination.

Does Unity not have this? I thought Unity was much more advanced in graphics than Godot, even accounting for the 4.0 release.


I could be wrong but I vaguely recall that perhaps the engineer that pioneered the technique for Unreal Engine developed the POC in Godot.


No, Unity does not have realtime GI. There is precomputed realtime GI but it's old and limited.




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