Big agree on this. I play a lot of Team Fortress 2, because it's absolutely timeless
Valve in their "infinite wisdom" decided to funnel the bulk of players into a matchmaking style multiplayer system, while relegating decades of player-run (and previously Valve run) dedicated servers to a "Community" tab that opens the old school server browser
Consequently the game has been absolutely infested and overrun with bots for the last couple years. They all play Sniper and aimbot instant headshot players on the enemy team, they're also programmed to steal a players username and steam avatar (because there is no throttling on changing that information live, even when connected to a game server)
Consequently the paranoia of most players means that even if you're just a "good sniper" (as someone with about 8,000 hours in the game over the last ~14 years) you'll almost immediately be the subject of a votekick. To which you have to get on microphone and plead "I'M HUMAN, I'M HUMAN!" and hope players don't automatically just vote to remove you
Valve in their "infinite wisdom" decided to funnel the bulk of players into a matchmaking style multiplayer system, while relegating decades of player-run (and previously Valve run) dedicated servers to a "Community" tab that opens the old school server browser
Consequently the game has been absolutely infested and overrun with bots for the last couple years. They all play Sniper and aimbot instant headshot players on the enemy team, they're also programmed to steal a players username and steam avatar (because there is no throttling on changing that information live, even when connected to a game server)
Consequently the paranoia of most players means that even if you're just a "good sniper" (as someone with about 8,000 hours in the game over the last ~14 years) you'll almost immediately be the subject of a votekick. To which you have to get on microphone and plead "I'M HUMAN, I'M HUMAN!" and hope players don't automatically just vote to remove you