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throwaway17_17
on Jan 31, 2023
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How to smooth and spread A* paths for an RTS
Emerson's chapter from 2013's Game AI Pro acts as a decent overview from what I have heard.
[1] -
http://www.gameaipro.com/GameAIPro/GameAIPro_Chapter23_Crowd...
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[1] - http://www.gameaipro.com/GameAIPro/GameAIPro_Chapter23_Crowd...