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That is kind of the point, you have to define the problem and the tradeoffs involved. Then sometimes one approach better than another. That determination should be made on a case-by-case basis, rather than as a religious matter.

So for instance stringing too many things together also leads to confusion due to the many interactions between disparate bits.

At some point you can end up too much parsing/serialization in the mix, too much accumulation of startup costs, or dealing a system that has components written in shell script, Perl, Python, C, C++ and Rust making the whole system difficult for any random person to comprehend fully.




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