What about objects who are referenced by more than one object, and which are linked to resources? try... finally blocks are just a different way of freeing your resources at the end of a block, and won't help with objects which outlive the block they are guarding.
Actually, here is your choice: either you'll have to manage every kind of resource except memory (garbage collected languages), or you'll have to manage only memory (C++).
Actually, here is your choice: either you'll have to manage every kind of resource except memory (garbage collected languages), or you'll have to manage only memory (C++).