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How is it different from ASE (http://code.google.com/p/android-scripting/)?



it looks like this is (going to be) for making self-contained android applications, packaged, and distributed through the market (possibly?). ASE as it stands requires ASE for your code to run, plus it has to download the Python interpreter separately. This project (a part of a multitouch multimedia framework project) is aiming to do this all a bit different and it seems embed the entire interpreter. i'll be excited for it!


ASE is a basically a scripting environment to automate tasks using python (or LUA, etc.) by running scripts.

You can write scripts and then launch them using the ASE.

This fails in a few ways, but the big ones are:

- You need the ASE installed to run your scripts. - You can't make an 'app' with it, because there's no ui.

This lets you build a stand alone .apk using python including a user interface (well, opengl surface anyway); very, very neat.


ASE (is now SL4A) has a Python interpreter module, but also has support for other languages like Beanshell, Lua, perl and Javascript. This project may be a tighter integration.

Choice is good.




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