Official word on Linux and Mac support is soonish [1]. They didn't have any experience with packaging on those systems, which seems like a totally fair prioritization to me.
I was personally able to download on Linux (Pop!OS) and run it without enabling proton experimental or installing anything else. Worldbuilding didn't seem noticably longer than classic.
I was personally able to download on Linux (Pop!OS) and run it without enabling proton experimental or installing anything else. Worldbuilding didn't seem noticably longer than classic.
[1] https://www.gamingonlinux.com/2022/11/dwarf-fortress-release...