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Power management is a lot of work.

Adding one new station machine can result in you having to redesign the whole plan of your power distribution network.

Want to make those cool atmo suits? The noob trap is refining metal with the crusher and running out of easily accessible copper and iron.

The more long-term sustainable way is using the electric refinery.

It wasn't the only piece of infrastructure that led to it, but in my last base I had to redesign the whole power grid to have segregated electric networks of high-voltage wire leading to various power regulators that acted as substations delivering power to separate lower-voltage networks.

It was a cute puzzle but I didn't feel like I accomplished something from all that work, damn. I guess it's an analogue as to how it works in the real world, but I don't know enough about how it works in the real world as to tell how simplified and fake the game version is, what did I learn really?

And now you have to deal with all the heat dissipation from all this, time to learn the mock version of another infrastructure-related profession.




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