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Okay, think about it this way: you've got a designer who is turning in their work, and your job is to review it before releasing it to the customer. Typical frontend workflow. The quiz is about catching the sorts of things that many, many, many people wouldn't notice, but might still be unsettling in some vague way. The icons aren't evenly distributed, spacing is too tight or too loose. Things that look different from every other app running on the same phone.

Daring to be different sounds noble in an after-school special, but putting out a mobile app with conflicting call to action or icons that don't line up isn't brave and safe.




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