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One strategy I remember was that if you got the right build against some foes you were literally invincible and could have low enough damage that you wouldn't destroy the enemy.

So you could use that to level up your crew to all locations, which was a pretty big gain, especially early on and before / without clone bay (with a clone bay your dupes are expendable and lose skill, so getting them to level 2 is less valuable).




Ah right, I do remember that actually. IIRC you could leave the game running in an asteroid field to level up evasion/shields until they patched it.


Another tactic that comes to mind...

My Shrike minmaxing strategy typically involves o2 depletion to whack enemy ships out and get maximum rewards. But it does frequently require a lot of waiting.


Bording is more fun and faster with the mantis/crystal.

Or burning them out (optional with rock bording party)




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