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> you can still clearly see it's a computer game

But I think it's quite amazing that we've gotten to the point where people in this thread are pointing out the details which betray that this is not photorealistic, in order to prove that point.

Even a few years ago, we would have been pointing to the small details which do make it seem photorealistic, like volumetric lighting or well done reflections.



I suspect that even in 50 years there will still be people pointing out their modern equivalent of inaccurate lighting and saying how it breaks the illusion.

In my decades of watching technology, those voices have always said things with the same tone.




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